How much mobile game popular?
Mobile phone games have come a long way since 'Snake' was first deployed on wireless handsets in 1997. A recent study revealed that, at present, 6.5 percent of U.S. wireless subscribers are extremely interested in purchasing cellular phone game services. This level of interest clearly identifies cellular phone game as a niche opportunity for wireless carriers, application developers and content producers. Unlike with other emerging mobile multimedia services, such as video and music, consumers interested in cellular phone games do not necessarily match the classic early-adopter profile.
Types of cellular phone games
Embedded Mobile Phone Games
Some mobile phone games are programmed to run natively on a phone's chipset, installed on the phone at the factory, and shipped with it. Snake, available on many Nokia phones for more than four years, is the most famous example of such a cellular phone game.
Some mobile phone games are programmed to run natively on a phone's chipset, installed on the phone at the factory, and shipped with it. Snake, available on many Nokia phones for more than four years, is the most famous example of such a cellular phone game.
J2ME based Mobile Phone Games
Java 2 Micro Edition (J2ME) is a form of the Java language that is optimized for small devices such as mobile phones and PDAs. J2ME vastly improves the ability of mobile phones to support cellular phone games. It allows far better control over interface of cellular phone games than either SMS or WAP. It allows sprite animation, and can connect over the air network to a remote server.
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